![Flight simulator 212 story building feat.](https://beebom.com/wp-content/uploads/2020/08/Flight-simulator-212-story-building-feat..jpg?w=750&quality=75)
After a lot of wait and anticipation, Micorosft finally released the “Microsoft Flight Simulator 2020” for players to (virtually) roam around the world. Although the box edition of the game comes with 10 whole DVDs, the game looks unrealistically realistic when it comes to famous landmarks and popular landscapes. However, users have recently spotted an unusual glitch in the game when they saw a really (and, I mean REALLY!) tall stick-like building rising out of a non-descriptive location in Melbourne, Australia.
While flying over the city of Melbourne, many users recently came across an over the top (literally!) 212-story building soaring to the skies. Now, in reality, this building obviously does not exist in Melbourne, or for that matter, anywhere in the world. So, how did it get there in the game despite the game being so realistic for most of the scenarios?
A Mere Typo Created a 212-Story Building
After an investigation by a Twitter user, it was discovered that it was actually a simple typo by a generous data contributor that caused the existence of the significant building in the game.
See, the developers of “Microsoft Flight Simulator”, Asobo Studio, to create the global destinations in the game, used data from a free crowd-sourced map of the world, OpenStreetMap. And on this platform, anyone can contribute data to fill out the unknown places.
According to the investigation by Liam O (@liamosaur), more like a year ago, a user named “nathanwright120” added information about a building to the particular area of the map. However, the mistake was that he wrote that the building has 212 levels, while it has only 2 levels.
A year ago, "nathanwright120" made an edit to @openstreetmap , adding a tag that indicates that a building in the suburb of Fawkner in Melbourne, Australia, had 212 floors instead of 2. All his other edits of openstreetmap seem legit, so it appears to have been a typo… (1/2) pic.twitter.com/Mwh1LBu3ap
— Liam O 🦆 (@liamosaur) August 20, 2020
Now, although the mistake on OpenStreetMap was fixed later by another contributor, the developers have already taken the data for the game by that time. So, thanks to a simple typing error by this user, there is now a sky-soaring building in Microsoft’s flight-sim game.
Now, folks over at Engadget have reached out to the Redmond-based software giant to do something about this. However, before it goes away for good, one player tried to land on top of the building and shared it on YouTube. So, you can watch him try to land on top of the building multiple times before succeeding by clicking the play button below.
Featured Image Courtesy: Alexander Muscat (@alexandermuscat)