Marvel Rivals Season 10.5 Buffs and Nerfs: All Hero Balance Changes Explained

In Short
  • Magneto, Hulk, The Thing, Cyclops, Hawkeye, Iron Man, Phoenix, Adam Warlock, Gambit, and Jubilee are getting buffed.
  • Only Devil Dinosaur, Gorr the God Butcher, and Scarlet Witch are getting nerfed in Season 10.5.
  • All the new balance changes will take effect on October 9, 2026, at 9 AM UTC.

Another Marvel Rivals mid-season update is almost here. This time, NetEase Games is doing things differently, as no new hero debuts in Season 10.5. Instead, two new Avengers-themed game modes are on the way. Ahead of the mid-season update, the developers have made balance changes to certain heroes. So, check out all the Marvel Rivals Season 10.5 buffs and nerfs right here.

All Marvel Rivals Season 10.5 Hero Buffs

Vanguard Buffs

Magneto Magnetic Vintage skin MVP in Marvel Rivals
Image Credit: NetEase Games

Hulk

Hulk is becoming one of the best heroes in Marvel Rivals again; His Bruce Banner form is completely upgraded, and his team-up with Wolverine also received a buff:

  • In Banner form, increase Gamma Ray Gun projectile speed from 80m/s to 120m/s.
  • In Banner form, increase gamma energy gained when Gamma Grenade hits self from 50 to 100.
  • When selecting the Team-Up with Wolverine, increase Attack Speed boost upon entering Furious state from 20% to 25%, and Movement Speed boost from 20% to 25%. Increase Health threshold to trigger Unstoppable from 300 to 400. Reduce Unstoppable cooldown from 60s to 45s.

Magneto

After being nerfed in Marvel Rivals Season 10, Magneto is getting a slight buff to his team-up ability with Emma Frost.

  • When selecting the Team-Up with Emma Frost, increase damage dealt by the magnetic projection generated via Magnetic Resonance from 45% to 50%.
  • Increase the maximum duration of the magnetic projection from 5s to 6s.

The Thing

The Thing now has faster shields and quicker heals due to his team-up ability with Invisible Woman in Marvel Rivals.

  • When selecting the Team-Up with Invisible Woman, reduce Unbreakable Forces ability cooldown from 20s to 15s.
    • Enhanced Effect: Reduce the damage threshold required to trigger healing from 150 to 125.

Duelist Buffs

Cyclops

Marvel Rivals’ Cyclops, the X-Men’s fearless leader, is finally getting buffed in Season 10.5. He now does a bit more damage, can charge up his ultimate ability quickly, and more.

  • Increase Optic Blast single-hit damage from 22 to 23.
  • Increase the cooldown reduction provided to Ricochet Force per Optic Blast hit from 0.25s to 0.3s.
  • Reduce the energy cost of Ruby Rage (Ultimate Ability) from 3700 to 3400.
  • When selecting the Team-Up with Gambit, increase the duration of Kinetic Kin from 6s to 8s.

Hawkeye

With Hawkeye’s Piercing Arrow projectile speed increased, he can now shoot much faster. Hypersonic Arrow’s spell field width has also been slightly increased. Lastly, the marksman also receives self-healing as part of his team-up with Cloak and Dagger in Marvel Rivals.

  • Increase Piercing Arrow projectile speed from 130m/s-195m/s to 140m/s-210m/s.
  • Slightly reduce the animation recovery time for Crescent Slash.
  • Increase the spell field width for the initial damage hit of Hypersonic Arrow from 3m to 5m.
  • When selecting the Team-Up with Psylocke, increase Psionic Arrow single-shot damage from 32 to 33.
  • When selecting the Team-Up with Cloak & Dagger, casting Moonlit Slash will simultaneously provide self-healing equal to the healing dealt.

Iron Man

Iron Man is being reborn as a new Duelist hero. He finally has auto-tracking capabilities for his missile barrages.

  • New Mechanic: Missiles launched by Micro-Missile Barrage will automatically track nearby enemies upon release; reduce single-shot damage from 20 to 10. Max locked-on count on a single target is 5. Increase projectile speed from 15m/s to 60m/s.
  • New Mechanic: Missiles fired via Micro-Missile Barrage during Armor Overdrive will automatically track enemies in front of you upon release; reduce single-shot damage from 15 to 10. Max locked-on count on a single target is 5.
  • When selecting the Team-Up with Thor, increase Unibeam outer ring damage from 70/s to 80/s. Increase Thunder Overdrive enhanced Unibeam outer ring damage from 85/s to 90/s.

Phoenix

Marvel Rivals’ Jean Phoenix is rising from the ashes once again with numerous buffs, including increased Comic Flames damage, spark damage, etc., in Season 10.5.

  • Increase Cosmic Flames single-shot damage from 60 to 65.
  • Increase direct damage upon detonating Sparks from 40 to 45, and the explosion damage from 15 to 20.
  • Upon detonating Sparks, the self-heal effect has been removed, replaced with granting Bonus Health of 5 for 4s, capped at 25.
  • When Endsong Inferno (Ultimate Ability) explosion spell field and shockwave hit enemies, increase the number of Sparks applied from 1 to 2.
  • When selecting the Team-Up with Hela, reduce ability cooldown from 12s to 10s.

Strategist Buffs

Adam Warlock

Adam Warlock’s team-up with Ultron in Marvel Rivals is slightly getting tweaked to provide better healing.

  • When selecting the Team-Up with Ultron, increase healing provided by a single Cosmic Cluster from 16 to 18.
    • Enhanced Effect: Increase healing provided by the explosion spell field generated upon Cosmic Cluster hits from 5 to 7 while the Team-Up is active.

Gambit

Marvel Rivals’ Gambit received some great buffs to Healing Hearts and Breaking Spades, along with a minor buff affecting his range in Marvel Rivals Season 10.5:

  • Reduce charge time per stack for Healing Hearts and Breaking Spades from 8s to 7s.
  • Reduce target search range for Ragin’ Royal Flush from 40m to 30m. Reduce the extra Jump Boost effect granted to self and allies from 500 to 300.
  • When selecting the Team-Up with Jubilee, increase the duration of Sparkling Staff from 1.5s to 2s.

Jubilee

Marvel Rivals’ Jubilee is becoming the best Strategist in Season 10.5, thanks to the latest buffs. She can now self-heal during Sparking Sprint, blind enemies more quickly, and provide better healing with her ultimate ability.

  • New Mechanic: Provide 25/s Continuous Healing to self during Sparking Sprint.
  • Reduce the Dazzling Detonation Blind duration from 1.5s to 0.8s.
  • New effect added when selecting the Team-Up with Blade.
    • Base Effect: Continuously provide 15/s of healing to surrounding allies for 6s during the duration of Vampiric Kin.
  • Increase the Firework Finale (Ultimate Ability) spell field healing from 150/s to 180/s.

All Marvel Rivals Season 10.5 Hero Nerfs

Now that you know the Season 10.5 buffs, only three heroes in the Marvel Rivals roster have been nerfed. They are as follows:

Vanguard Nerfs

Devil Dinosaur background
Image Credit: NetEase Games

Devil Dinosaur

Marvel Rivals Devil Dinosaur‘s base health has been slightly reduced.

  • Reduce base health from 850 to 825.

Duelist Nerfs

Gorr the God Butcher

As expected, Marvel Rivals’ Gorr the God Butcher, who has been causing chaos on the battlefield upon his arrival, is getting nerfed in Season 10.5:

  • Adjust Shadow Scythe damage from 55 +2% of target’s Maximum Health to 50 +2% of target’s Maximum Health.
  • Reduce Shockwave damage from 60 to 55.
  • Reduce Twilight of the Gods (Ultimate Ability) duration from 12s to 10s.
  • Reduce Living Abyss cooldown from 15s to 12s. Reduce Movement Speed during the ability from 13m/s to 10m/s.

Scarlet Witch

Wanda’s Chthonian Burst single-shot spell field damage has been slightly reduced.

  • Reduce Chthonian Burst single-shot spell field damage from 40 to 35.

Strategist Nerfs

Fortunately, Strategists weren’t nerfed in the Marvel Rivals Season 10.5 update.

All the latest Marvel Rivals buffs and nerfs come into effect on October 9, 2026, at 9 AM UTC when Season 10.5 releases. Let us know your thoughts about the latest Marvel Rivals Season 10.5 buffs and nerfs in the comments below.

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