Following the recent test server update on PC, Bluehole Inc. has started rolling out the latest patch to PUBG live servers. The PC 1.0 Update #6, as we mentioned earlier, introduces two new spring crates to the game, along with some optimizations and bug fixes.
PC players, we are aware of an issue where red marks are showing on the teammate icons on the minimap and the worldmap. Our engineers are working on a fix. Apologies for the inconvenience
— PUBG: BATTLEGROUNDS Support (@PUBG_Support) February 22, 2018
PC players, the issue where red marks were showing on the teammate icons on the minimap and the worldmap has now been resolved. Thank you for your patience.
— PUBG: BATTLEGROUNDS Support (@PUBG_Support) February 22, 2018
However, the update also introduced two new bugs to the game. Firstly, after the update a number of players have noticed an issue where red marks appear on the teammate icons on the minimap and world map. The issue was first reported right after the update went live, and the PUBG development team was quick to roll-out a fix soon afterwards. According to the aforementioned tweets, the bug was successfully identified and resolved within a matter of hours.
PC players, we are aware that some players are experiencing intermittent stuttering during a match. Our engineers are investigating the issue. Please disable replay and death cam functions as a temporary solution. Apologies for the inconvenience.
— PUBG: BATTLEGROUNDS Support (@PUBG_Support) February 22, 2018
Secondly, the update also introduced a new bug due to which some players experienced intermittent stuttering and frame drops during a match. The development team has acknowledged that issue as well, but it hasn’t been resolved as of writing this. However, the PUBG support team has suggested that disabling the replay and death cam functions temporarily fixes the issue. We can confirm that the temporary fix works as we tested out the game, both with the features enabled and disabled. The developers are expected to roll out a permanent fix, but right now there isn’t a set timeline for the same.