- Valve have released a new CS2 patch, bringing new community maps to the game, along with weekly missions.
- The new maps added to the rotation include Grail, Jura, Dogtown, Agency, and Brewery.
- Aside from new content, the patch brings fixes to audio issues and bugs.
Valve has released a brand-new update for CS2 called the “Mission Possible” patch. This update changes up the map rotation and adds a new ‘weekly mission’ to the competitive first-person shooter. The weekly mission has historically arrived as part of the larger Operation updates, but in this case, it offers players a nice opportunity to earn XP upon completion.
Alongside this, the latest update has introduced five new community maps to the game: Agency, Grail, Jura, Dogtown, and Brewery. Notably, Grail won the 2025 CS2 Mapcore contest and is now available across the Casual, Competitive, and Deathmatch game modes. The community maps have been added at the expense of Basalt, Edin, Palais, and Whistle, all of which have now been removed.
Besides this, the Mission Possible patch brings crucial audio tweaks and bug fixes to polish the overall experience. Check out the full patch notes for the latest CS2 update below:
CS2 May 8 Update Patch Notes
Missions
- Added Weekly Missions, which can be entered through the main menu or play menu.
- Players receive one mission each week.
- The weekly mission expires after 7 days and rewards XP for completion.
Maps
- Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.
- Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.
- Added community maps Dogtown and Brewery to Wingman mode.
- Reorganized Casual and Deathmatch map groups.
- Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.
- Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.
- Community Map Group: Jura, Grail, Agency.
- Hostage Group: Office, Italy.
Audio
- Added “Main Menu Ambience Volume” setting.
- Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.
- Fixed some cases where gameplay sounds were inaudible or would skip.
- Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.
Misc
- Fixed a bug where input bindings to scancode56 (US English key “/”) wouldn’t persist across app launches.
- Lobby invites from players marked with “Block All Communication” in Steam will now be ignored in-game.
What do you think of the new CS2 patch, and which community map are you most excited to dive into? Let us know in the comments below.