- In Dragon's Dogma 2, picking the right starting vocation is important for the early game.
- The stealth lovers can go Thief vocation as melee and Archer Vocation as ranged.
- For those who are just starting and want to learn combat easily, Fighter is the best early Vocation in Dragon's Dogma 2.
Choosing the right vocation is the key to success in hunting monsters and completing quests in Dragon’s Dogma 2. There are 10 Vocations in the game at launch. Although all Vocations are strong and depend on what playstyle you want, some are better than others. However, not all the vocations are available at the beginning. So, here are 3 early game Vocations you should pick in Dragon’s Dogma 2 that will help you for a longer period.
1. Thief: For the Speed & Guile
While, the game is in its early stages, clearing small enemies should be efficient while moving around faster is also important. You can perform various dodges and takedown small enemies using the charge skill. This will come in handy in the early game when you focus on grinding some quick levels. You can also use the Footpad skill to jump off of walls for more movement benefits.
But what about the big monsters? Do not worry as the Thief vocation in Dragon’s Dogma 2 can latch onto big monsters and deal quick instances of cheap damage. While you are on a big monster, just find the weak spot and damage it to get rid of it faster. If you get the Gratification augment, you will heal when dealing killing blows to enemies.
Being a literal Thief also helps you be less targeted through the Subtlety augment in the game. So, if you like to be a speedy demon who likes dodging more than blocking, pick this vocation and slay the enemies.
2. Fighter: For Beginners
Hiding and slashing through the enemies without getting caught seems fun but holds a lot of risk. That is why selecting the Fighter Vocation for those unfamiliar with Dragon’s Dogma is logically recommended. The best part of selecting the Fighter Vocation is learning combat is easy.
On top of that, you get a better defense that allows you to die less in the early and mid-game. While defending, Fighters can also deflect attacks and deal tons of upfront melee damage to enemies.
Additionally, multiple useful augments help the Fighter carry more items and get more physical defense. So, if you are just starting and want to keep the learning curve simple, Fighter is an ideal early Vocation to choose.
3. Archer: Stay Away & Steal the Show
The last one I have to include is the star of the original Dragon’s Dogma, the Archer Vocation. A lot of the players will argue between the Archer and the Magick Archer class. For me starting as an Archer and dealing so much damage so early on is criminal.
Additionally, you have a Pawn system that lets you have three AI allies to take the damage for you. That lets you easily cast away different types of arrows during combat. You can also get advanced arrows that deal with Exploding, Tarring, Drenching, and Blighting damage. From the Maister, you can also learn Heavenly Shot which deals a heavy blow trading all your stamina.
Archers can get an augment called Ambuscade that can deal bonus damage to enemies not in a combat stance. This will be great if you are one of the stealthy hunters. Overall, Archers are not only good for starters, but they are also perfect for your mid-game progression.
Which of these vocations will you select for the early game in Dragon’s Dogma 2? Are you planning on going all in with the Fighter vocation, or selecting the stealth route? Let us know in the comments.