- Arc Raiders features a total of 75 blueprints that players can acquire.
- You can find Arc Raiders blueprints through various means, including searching containers and taking out high-tier ARC enemies.
- Each blueprint in Arc Raiders requires different materials and different Workbenches to craft.
Arc Raiders is filled to the brim with weapons, gadgets, and other utility items that can make your expeditions much easier to manage. Unlike a lot of extraction shooters, Arc Raiders employs a unique blueprint system to unlock new items.
You need to collect an item’s blueprint before you can obtain it in the game. Much like the Arc Raiders Augments, these blueprints drop from various sources. If you are looking for the best blueprints to implement into your Arc Raiders loadout, here’s a complete list of all Arc Raiders blueprints.
How to Get Blueprints in Arc Raiders
You can get blueprints in Arc Raiders by looting high-value containers, completing specific quests, or participating in large-scale world events. It is important to remember that not all loot spawns blueprints equally.
You should focus your runs on items like Raider Containers and Security Lockers, which have a higher drop rate compared to standard bags. You can also destroy ARC Surveyors and loot their brain core to find rare blueprints like the Wolfpack or Snap Hook.
Additionally, you can take part in Night Raids, as blueprint drop rates are roughly doubled during night cycles or electromagnetic storms. Once you find a blueprint in Arc Raiders, you need to safely extract to Speranza. When you are safe, you can go into your inventory and choose the Learn and Consume option to permanently unlock the recipe at the blueprint’s respective workshop.
Full List of All Arc Raiders Blueprints

As of the recent Arc Raiders 1.15.0 update, there are a total of 74 blueprints that players can acquire. While the game counts 75 items, the Hullcracker and its Ammo are tracked as one. These blueprints range from popular items like the Trigger Nades to weapons and utility items like a Barricade Kit.
Each blueprint requires different materials and Arc Raiders Workbenches with varying levels of upgrades. Here is a full breakdown of all of the Arc Raiders blueprints and the ingredients required to craft them:
| Blueprint Name | Blueprint Type | Crafting Ingredients | Crafting Bench |
|---|---|---|---|
| Anvil | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blaze Grenade | Grenade | 1x Explosive Compound 1x Oil | Explosives Station 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Bobcat | Weapon | 1x Magnetic Accelerator 3x Light Gun Parts 2x Exodus Modules | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Combat MK.3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| Explosive Mine | Mine | 1x Explosives Compound 1x Sensors | Explosives Station 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Magazine II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Magazine III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Magazine II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Magazine II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Magazine III | Mod | 2x Mechanical Components 5x Steel Spring | Gunsmith 3 |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Horizontal Grip | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| IL Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Looting MK.3 (Cautious) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Looting MK.3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 2 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tactical MK.3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical MK.3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical MK.3 (Revival) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 1x Magnetic Accelerator 3x Medium Gun Parts 2x Exodus Modules | Gunsmith 3 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 2 |
| Trailblazer Grenade | Grenade | 1x Synthesized Fuel 1x Explosive Compound | Explosives Station 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
It is important to remember that you need to upgrade your Workbench to the required level before you can use blueprints. Additionally, if you are short on Mod Components or Advanced Mechanical Components, you can always recycle high-tier weapons and mods at the Refiner to get these back.
Which Arc Raiders blueprint will you be searching for the next time you head into the game? Tell us in the comments below!