
There is a lot that goes into building your ideal loadout in Arc Raiders. While weapons and armor are usually the first things that come to mind, Augments are easily one of the most important parts of your loadout when heading out on expeditions. A variety of Arc Raiders Augments are available that you can craft or even trade for. If you are looking for the best Augments to complement your powerful Arc Raiders weapons and gadgets, here’s a complete list of all Augments in Arc Raiders.
Full List of All Arc Raiders Augments
As of the recent Arc Raiders Riven Rides update, there are a total of 16 Augments in the game that you can choose from for your loadout. All Augments are spread across 3 tiers: Mk. 1, Mk. 2, and Mk. 3. The higher-tier augments also come with added perks that make them worth grinding for. Here is a full breakdown of all of the Arc Raiders Augments and what they have to offer:
Name Stats Perks Source Free Loadout Augment Slots: 14/4
Weight Limit: 35 kg
Safe Pocket Slots: 0
Shield Support: Light
Extra Slots: N/ABasic rookie augment for little storage space. N/A Looting Mk .1 Slots: 18/4
Weight Limit: 50 kg
Safe Pocket Slots: 1
Shield Support: Light
Extra Slots: N/ABasic looting focus with modest capacity. Gear Bench Lvl. 1, Lance Tactical Mk .1 Slots: 15/5
Weight Limit: 40 kg
Safe Pocket Slots: 1
Shield Support: Light/ Medium
Extra Slots: N/AExtra quick slots for tactics, lower looting. Gear Bench Lvl. 1, Lance Combat Mk .1 Slots: 16/4
Weight Limit: 45 kg
Safe Pocket Slots: 1
Shield Support: Light/ Medium
Extra Slots: N/ASupports stronger shields, limited capacity. Gear Bench Lvl. 1, Lance Looting Mk .2 Slots: 22/4
Weight Limit: 60 kg
Safe Pocket Slots: 2
Shield Support: Light
Extra Slots: 3 Trinket SlotsHigh looting; auto-throws Ticks after 1s. Gear Bench Lvl. 2, Lance Tactical Mk .2 Slots: 17/5
Weight Limit: 45 kg
Safe Pocket Slots: 1
Shield Support: Light/ Medium
Extra Slots: 1 Utility SlotSmoke grenade on shield break (cooldown). Gear Bench Lvl. 2, Lance Combat Mk .2 Slots: 18/4
Weight Limit: 55 kg
Safe Pocket Slots: 1
Shield Support: Light/ Medium/Heavy
Extra Slots: 1 Grenade SlotRegen 1 health/5s (pauses 30s on damage). Gear Bench Lvl. 2, Lance Looting Mk .3 (Survivor) Slots: 20/5
Weight Limit: 80 kg
Safe Pocket Slots: 3
Shield Support: Light/ Medium
Extra Slots: 1 Utility SlotHeavy-duty mule for max capacity. Gear Bench Lvl. 3 Looting Mk .3 (Cautious) Slots: 24/5
Weight Limit: 70 kg
Safe Pocket Slots: 2
Shield Support: Light
Extra Slots: N/AAdrenaline Shot on shield break (cooldown). Gear Bench Lvl. 3 Tactical Mk .3 (Healing) Slots: 16/4
Weight Limit: 55 kg
Safe Pocket Slots: 3
Shield Support: Light/ Medium
Extra Slots: 3 Medical SlotsHealing cloud on revive (20hp/10s, 30s cooldown). Gear Bench Lvl. 3 Combat Mk .3 (Aggressive) Slots: 18/4
Weight Limit: 64 kg
Safe Pocket Slots: 1
Shield Support: Light/ Medium/Heavy
Extra Slots: 2 Grenade SlotsRegen 2 health/5s (pauses 30s on damage). Gear Bench Lvl. 3 Combat Mk. 3 (Flanking) Slots: 20/5
Weight Limit: 60 kg
Safe Pocket Slots: 2
Shield Support: Light
Extra Slots: 3 Utility SlotsStowed or unequipped Pistols and Hand Cannons are 33% faster to equip Gear Bench Lvl. 3 Looting Mk .3 (Safekeeper) Slots: 18/4
Weight Limit: 65 kg
Safe Pocket Slots: 1
Shield Support: Light/ Medium/Heavy
Extra Slots: 2 Trinket SlotsPreserve primary weapons (Epic or Legendary guns). Gear Bench Lvl. 3 Tactical Mk. 3 (Defensive) Slots: 20/5
Weight Limit: 60 kg
Safe Pocket Slots: 1
Shield Support: Light/ Medium/Heavy
Extra Slots: 2 Trinket SlotsAllows Shield Rechargers to be used while running
(Integrated Shiefl Recharger)Gear Bench Lvl. 3 Tactical Mk .3 (Revival) Slots: 16/5
Weight Limit: 50 kg
Safe Pocket Slots: 1
Shield Support: Light
Extra Slots: 1 Defibrillator SlotRegen 1 health/5s (pauses 30s on damage). Gear Bench Lvl. 3 Tactical Mk. 3 (Smoke) Slots: 19/5
Weight Limit: 50 kg
Safe Pocket Slots: 2
Shield Support: Light/Medium
Extra Slots: 2 Utility SlotsUpon Shield break, deploys a small smoke grenade (has a fixed cooldown) Gear Bench Lvl. 3
It’s important to remember that, regardless of what augment you have equipped, you can only carry a maximum of 2 weapons during expeditions.
That’s everything you need to know about Augments in Arc Raiders. Which one do you build your loadout around? Let us know in the comments below!