There is a lot that goes into building your ideal loadout in Arc Raiders. While weapons and armor are usually the first things that come to mind, Augments are easily one of the most important parts of your loadout when heading out on expeditions. A variety of Arc Raiders Augments are available that you can craft or even trade for.
If you are looking for the best Augments to complement your powerful Arc Raiders weapons and gadgets, here’s a complete list of all Arc Raiders Augments.
Full All Arc Raiders Augments List
As of the recent Arc Raiders 1.13.0 update, there are a total of 11 Augments in the game that you can choose from for your loadout. All Augments are spread across 3 tiers: MK. 1, MK. 2, and MK.3. The higher-tier augments also come with added perks that make them worth grinding for. Here is a full breakdown of all of the Arc Raiders Augments and what they have to offer:
| Name | Stats | Perks | Source |
|---|---|---|---|
| Free Loadout Augment | Slots: 14 / 4 Weight Limit: 35 kg Safe Pocket Slots: 0 Shield Support: Light Extra Slots: N/A | Basic rookie augment for little storage space. | NA |
| Looting MK.1 | Slots: 18 / 4 Weight Limit: 50 kg Safe Pocket Slots: 1 Shield Support: Light Extra Slots: N/A | Basic looting focus with modest capacity. | Gear Bench Lvl. 1, Lance |
| Tactical MK.1 | Slots: 15 / 5 Weight Limit: 40 kg Safe Pocket Slots: 1 Shield Support: Light / Medium Extra Slots: N/A | Extra quick slots for tactics, lower looting. | Gear Bench Lvl. 1, Lance |
| Combat MK.1 | Slots: 16 / 4 Weight Limit: 45 kg Safe Pocket Slots: 1 Shield Support: Light / Medium Extra Slots: N/A | Supports stronger shields, limited capacity. | Gear Bench Lvl. 1, Lance |
| Looting MK.2 | Slots: 22 / 4 Weight Limit: 60 kg Safe Pocket Slots: 2 Shield Support: Light Extra Slots: 3 Trinket Slots | High looting; auto-throws Ticks after 1s. | Gear Bench Lvl. 2, Lance |
| Tactical MK.2 | Slots: 17 / 5 Weight Limit: 45 kg Safe Pocket Slots: 1 Shield Support: Light / Medium Extra Slots: 1 Utility Slot | Smoke grenade on shield break (cooldown). | Gear Bench Lvl. 2, Lance |
| Combat MK.2 | Slots: 18 / 4 Weight Limit: 55 kg Safe Pocket Slots: 1 Shield Support: Light / Medium / Heavy Extra Slots: 1 Grenade Slot | Regen 1 health/5s (pauses 30s on damage). | Gear Bench Lvl. 2, Lance |
| Looting MK.3 (Survivor) | Slots: 20 / 5 Weight Limit: 80 kg Safe Pocket Slots: 3 Shield Support: Light / Medium Extra Slots: 1 Utility Slot | Heavy-duty mule for max capacity. | Gear Bench Lvl. 3 |
| Looting MK.3 (Cautious) | Slots: 24 / 5 Weight Limit: 70 kg Safe Pocket Slots: 2 Shield Support: Light Extra Slots: N/A | Adrenaline Shot on shield break (cooldown). | Gear Bench Lvl. 3 |
| Tactical MK.3 (Healing) | Slots: 16 / 4 Weight Limit: 55 kg Safe Pocket Slots: 3 Shield Support: Light / Medium Extra Slots: 3 Medical Slots | Healing cloud on revive (20hp/10s, 30s cooldown). | Gear Bench Lvl. 3 |
| Combat MK.3 (Aggressive) | Slots: 18 / 4 Weight Limit: 64 kg Safe Pocket Slots: 1 Shield Support: Light / Medium / Heavy Extra Slots: 2 Grenade Slots | Regen 2 health/5s (pauses 30s on damage). | Gear Bench Lvl. 3 |
| Looting MK.3 (Safekeeper) | Slots: 18 / 4 Weight Limit: 65 kg Safe Pocket Slots: 1 Shield Support: Light / Medium / Heavy Extra Slots: 2 Trinket Slots | Preserve primary weapons (Epic or Legendary guns). | Gear Bench Lvl. 3 |
| Tactical MK.3 (Revival) | Slots: 16 / 5 Weight Limit: 50 kg Safe Pocket Slots: 1 Shield Support: Light Extra Slots: 1 Defibrillator Slot | Regen 1 health/5s (pauses 30s on damage). | Gear Bench Lvl. 3 |

It’s important to remember that, regardless of what augment you have equipped, you can only carry a maximum of 2 weapons during expeditions.
That’s everything you need to know about Augments in Arc Raiders. Which one do you build your loadout around? Let us know in the comments below!