Pokemon TCG Pocket Fantastical Parade Expansion Card List

Pokemon TCG Pocket Fantastical Parade Cards
Image Credits: The Pokemon Company

Pokemon TCG Pocket’s new expansion is out now, and it’s called Fantastical Parade (B2). This is the latest set after the Crimson Blaze Expansion, and features a new pool of Mega Evolution EX cards.

Like any other pack, this one features plenty of Art Rares and some high-rarity chase cards that every TCG player may want to get their hands on. All the Fantastical Parade Expansion cards are now in-game, and we have compiled a detailed list of them so that you can pick your favourite chase cards.

Pokemon TCG Pocket Fantastical Parade Full Card List

Pokemon TCG Pocket Fantastical Parade set was released on January 28, 2026. There is only one booster pack in the series, which is similar to the Crimson Blaze Expansion.

The Fantastical Parade set features more Megas, with the iconic Psychic Mega Evolutions like Mega Gardevoir, Mega Medicham, and more. This set also features a new Trainer-type Stadium, coming all the way from the TCG. You can obtain them by opening booster packs using Pack Hourglasses. Here is a list of all the cards in the Fantastical Parade Expansion:

Card NameTypeRarityCard Details
Protective PonchoPokémon ToolCrown RareAs long as the Pokémon this card is attached to is on your Bench, prevent all damage done to that Pokémon by your opponent’s attacks and Abilities.

Piers
SupporterSpecial Art RareYou can use this card only if you have Galarian Obstagoon in play.
Discard 2 random Energy from your opponent’s Active Pokémon.

Diantha
SupporterSpecial Art RareHeal 90 damage from 1 of your Pokémon that has 2 or more Energy attached.
If you healed any damage in this way, discard 2 Energy from that Pokémon.

Sightseer
SupporterSpecial Art RareLook at the top 4 cards of your deck. Put all Stage 1 Pokémon you find there into your hand.
Shuffle the other cards back into your deck.

Juggler
SupporterSpecial Art RareYou can use this card only if your Pokémon in play have 3 or more different types of Energy attached.
Move all Energy from each of your Benched Pokémon to your Active Pokémon.
Mega Kangaskhan EXColourlessSuper RareHP: 180
Stage: Basic (Mega Evolution EX)
Ability:
Attack: Double-Punching Family – 80 damage
This attack is used twice in a row. The second attack does 40 damage.
(If the first attack Knocks Out your opponent’s Active Pokémon, the second attack is used after your opponent chooses a new Active Pokémon.)
Weakness: Fighting +20
Retreat Cost: 3 Colorless
Mega Kangaskhan EXColourlessSpecial Art RareHP: 180
Stage: Basic (Mega Evolution EX)
Ability:
Attack: Double-Punching Family – 80 damage
This attack is used twice in a row. The second attack does 40 damage.
(If the first attack Knocks Out your opponent’s Active Pokémon, the second attack is used after your opponent chooses a new Active Pokémon.)
Weakness: Fighting +20
Retreat Cost: 3 Colorless

Meowth
ColourlessImmersive RareHP: 50
Stage: Basic
Ability: Carefree Steps:
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
Attack: Feelin’ Fine – Draw a card.
Weakness: Fighting +20
Retreat Cost: 1 Colorless

Mega Mawile EX
SteelSuper RareHP: 170
Stage: Basic
Ability: —
Attack: Heat-Up Crunch – 60 damage
(Until this Pokémon leaves the Active Spot, this Pokémon’s Heat-Up Crunch attack does +30 damage. This effect stacks.)
Weakness: Fire +20
Retreat Cost: 2 Colorless

Mega Mawile EX
SteelSpecial Art RareHP: 170
Stage: Basic
Ability: —
Attack: Heat-Up Crunch – 60 damage
(Until this Pokémon leaves the Active Spot, this Pokémon’s Heat-Up Crunch attack does +30 damage. This effect stacks.)
Weakness: Fire +20
Retreat Cost: 2 Colorless

Gigalith EX
FightingSuper RareHP: 190
Stage: Stage 2 (Evolves from Boldore)
Ability:
Attack: Megaton Cannon – 140 damage
This attack does 140 damage to 1 of your opponent’s Pokémon. During your next turn, this Pokémon can’t attack.
Weakness: Grass +20
Retreat Cost: 4 Colorless
Gigalith EXFightingSpecial Art RareHP: 190
Stage: Stage 2 (Evolves from Boldore)
Ability:
Attack: Megaton Cannon – 140 damage
This attack does 140 damage to 1 of your opponent’s Pokémon. During your next turn, this Pokémon can’t attack.
Weakness: Grass +20
Retreat Cost: 4 Colorless
Mimikyu EXPsychicSuper RareHP: 120
Stage: Basic
Ability: Disguise:
When this Pokémon is first damaged by an attack after coming into play, prevent that damage.
Attack: Claw Slash – 70 damage
Weakness: Darkness +20
Retreat Cost: 2 Colorless
Rule: EX rule — When your Pokémon EX is Knocked Out, your opponent gets 2 points.

Mimikyu EX
PsychicSpecial Art RareHP: 120
Stage: Basic
Ability: Disguise:
When this Pokémon is first damaged by an attack after coming into play, prevent that damage.
Attack: Claw Slash – 70 damage
Weakness: Darkness +20
Retreat Cost: 2 Colorless
Rule: EX rule — When your Pokémon EX is Knocked Out, your opponent gets 2 points.

Meloetta
PsychicCrown RareHP: 70
Stage: Basic
Ability: Strange Singing:
At the beginning of your turn, if this Pokémon is in the Active Spot, put a random Pokémon from your deck into your hand.
Attack: Psyshot – 50 damage
Weakness: Darkness +20
Retreat Cost: 1 Colorless

Toxtricity EX
LightningSuper RareHP: 150
Stage: Stage 1 (Evolves from Toxel)
Ability:
Attack: Damaging Spark – 90 damage
This attack also does 30 damage to each of your opponent’s Benched Pokémon that has damage on it.
Weakness: Fighting +20
Retreat Cost: 2 Colorless

Toxtricity EX
LightningSpecial Art RareHP: 150
Stage: Stage 1 (Evolves from Toxel)
Ability:
Attack: Damaging Spark – 90 damage
This attack also does 30 damage to each of your opponent’s Benched Pokémon that has damage on it.
Weakness: Fighting +20
Retreat Cost: 2 Colorless

Mega Swampert EX
WaterSuper RareHP: 230
Stage: Stage 2 (Mega Evolution, Evolves from Marshtomp)
Ability:
Attack: Strong-Armed Destroyer – 150 damage
Discard 2 random Energy from among the Energy attached to all Pokémon (both yours and your opponent’s).
Weakness: Lightning +20
Retreat Cost: 4 Colorless

Mega Swampert EX
WaterSpecial Art RareHP: 230
Stage: Stage 2 (Mega Evolution, Evolves from Marshtomp)
Ability:
Attack: Strong-Armed Destroyer – 150 damage
Discard 2 random Energy from among the Energy attached to all Pokémon (both yours and your opponent’s).
Weakness: Lightning +20
Retreat Cost: 4 Colorless

Alolan Ninetales EX
WaterSuper RareHP: 150
Stage: Stage 1 (Evolves from Alolan Vulpix)
Ability:
Attack: Binding Snow – 80 damage
During your opponent’s next turn, they can’t take any Energy from their Energy Zone to attach to their Active Pokémon.
Weakness: Metal +20
Retreat Cost: 2 Colorless

Alolan Ninetales EX
WaterSpecial Art RareHP: 150
Stage: Stage 1 (Evolves from Alolan Vulpix)
Ability:
Attack: Binding Snow – 80 damage
During your opponent’s next turn, they can’t take any Energy from their Energy Zone to attach to their Active Pokémon.
Weakness: Metal +20
Retreat Cost: 2 Colorless

Blacephalon EX
FireSuper RareHP: 140
Stage: Basic (Ultra Beast)
Ability:
Attack 1: Singe
Your opponent’s Active Pokémon is now Burned.
Attack 2: Pop-Punk – 140 damage
Discard 3 Fire Energy from this Pokémon.
Weakness: Water +20
Retreat Cost: 2 Colorless

Blacephalon EX
FireSpecial Art RareHP: 140
Stage: Basic (Ultra Beast)
Ability:
Attack 1: Singe
Your opponent’s Active Pokémon is now Burned.
Attack 2: Pop-Punk – 140 damage
Discard 3 Fire Energy from this Pokémon.
Weakness: Water +20
Retreat Cost: 2 Colorless

Teal Mask Ogerpon EX
GrassSuper RareHP: 130
Stage: Basic
Ability: Soothing Wind:
Each of your Pokémon that has any Energy attached recovers from all Special Conditions and can’t be affected by any Special Conditions.
Attack: Energized Leaves – 60+ damage
If the amount of Energy attached to both Active Pokémon is 5 or more, this attack does 60 more damage.
Weakness: Fire +20
Retreat Cost: 1 Colorless

Teal Mask Ogerpon EX
GrassSpecial Art RareHP: 130
Stage: Basic
Ability: Soothing Wind:
Each of your Pokémon that has any Energy attached recovers from all Special Conditions and can’t be affected by any Special Conditions.
Attack: Energized Leaves – 60+ damage
If the amount of Energy attached to both Active Pokémon is 5 or more, this attack does 60 more damage.
Weakness: Fire +20
Retreat Cost: 1 Colorless

Mega Gardevoir EX
PsychicImmersive RareHP: 210
Stage: Stage 2 (Evolves from Kirlia)
Ability:
Attack: Fantasia Force – 110 damage (Take 3 Psychic Energy from your Energy Zone and attach it to your Pokémon in any way you like.)
Weakness: Darkness +20
Retreat Cost: 1 Colorless

Mega Gardevoir EX
PsychicSuper RareHP: 210
Stage: Stage 2 (Evolves from Kirlia)
Ability:
Attack: Fantasia Force – 110 damage (Take 3 Psychic Energy from your Energy Zone and attach it to your Pokémon in any way you like.)
Weakness: Darkness +20
Retreat Cost: 1 Colorless
Mega Gardevoir EXPsychicDouble RareHP: 210
Stage: Stage 2 (Evolves from Kirlia)
Ability:
Attack: Fantasia Force – 110 damage (Take 3 Psychic Energy from your Energy Zone and attach it to your Pokémon in any way you like.)
Weakness: Darkness +20
Retreat Cost: 1 Colorless

Mega Mawile EX
SteelDouble RareHP: 170
Stage: Basic
Ability:
Attack: Heat-Up Crunch – 60 damage
(Until this Pokémon leaves the Active Spot, this Pokémon’s Heat-Up Crunch attack does +30 damage. This effect stacks.)
Weakness: Fire +20
Retreat Cost: 2 Colorless
Teal Mask Ogerpon EXGrassDouble RareHP: 130
Stage: Basic
Ability: Soothing Wind – Each of your Pokémon that has any Energy attached recovers from all Special Conditions and can’t be affected by any Special Conditions.
Attack: Energized Leaves – 60+ damage
(If the amount of Energy attached to both Active Pokémon is 5 or more, this attack does 60 more damage.)
Weakness: Fire +20
Retreat Cost: 1 Colorless
Mimikyu EXPsychic Double RareHP: 120
Stage: Basic
Ability: Disguise – When this Pokémon is first damaged by an attack after coming into play, prevent that damage.
Attack: Claw Slash – 70 damage
Weakness: Darkness +20
Retreat Cost: 1 Colorless

Galarian Obstagoon
DarkRareHP: 150
Stage: Stage 2
Ability:
Attack: Merciless Strike – 70+ damage
(If your opponent’s Active Pokémon has damage on it, this attack does 50 more damage.)
Weakness: Grass +20
Retreat Cost: 2 Colorless

Peculiar Plaza
StadiumUncommonYou may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.
VanilliteIceCommonHP: 60
Stage: Basic
Ability:
Attack: Chilly – 20 damage
Weakness: Metal +20
Retreat Cost: 1 Colorless

Oricorio
FireUncommonHP: 70
Stage: Basic
Ability:
Attack: Inspiring Dance – 10 damage
During your next turn, attacks used by your Pokémon do +20 damage to your opponent’s Active Pokémon.
Weakness: Lightning +20
Retreat Cost: 1 Colorless

Pumpkaboo
Psychic CommonHP: 60
Stage: Basic
Ability:
Attack: Ram – 20 damage
Weakness: Darkness +20
Retreat Cost: 1 Colorless

Falinks
FightingArt RareHP: 70
Stage: Basic
Ability: Coordinated Unit:
If you have another Falinks in play, this Pokémon’s attacks do +20 damage to your opponent’s Active Pokémon, and this Pokémon takes −20 damage from attacks from your opponent’s Pokémon.
Attack: Invade – 20 damage
Weakness: Psychic +20
Retreat Cost: 1 Colorless

Ledian
GrassUncommonHP: 80
Stage: Stage 1 (Evolves from Ledyba)
Ability:
Attack: Swift – 40 damage
This attack’s damage isn’t affected by Weakness or by any effects on your opponent’s Active Pokémon.
Weakness: Fire +20
Retreat Cost: 1 Colorless

Meloetta
Psychic UncommonHP: 70
Stage: Basic
Ability: Strange Singing:
At the beginning of your turn, if this Pokémon is in the Active Spot, put a random Pokémon from your deck into your hand.
Attack: Psyshot – 50 damage
Weakness: Psychic +20
Retreat Cost: 1 Colorless

Diantha
SupporterUncommonHeal 90 damage from 1 of your  Pokémon that has 2 or more Psychic Energy attached. If you healed any damage in this way, discard 2 Psychic Energy from that Pokémon.

Piers
SupporterUncommonYou can use this card only if you have Galarian Obstagoon in play.
Discard 2 random Energy from your opponent’s Active Pokémon.

Sightseer
SupporterUncommonLook at the top 4 cards of your deck. Put all Stage 1 Pokémon you find there into your hand. Shuffle the other cards back into your deck.
Metal Core BarrierToolUncommonIf this card is attached to one of your Pokémon, discard it at the end of your opponent’s turn.
The  Pokémon this card is attached to takes -50 damage from attacks from your opponent’s Pokémon.

Maushold
ColourlessUncommonHP: 70
Stage: Stage 1 – Evolves from Tandemaus
Attack: Family Beatdown – 60×
Flip a coin for each Tandemaus and Maushold you have in play. This attack deals 60 damage for each heads.
Weakness: Fighting +20
Retreat: 1 Colorless
Mega Medicham ex (Promo B)FightingDouble RareHP: 180
Stage: Stage 1 (Mega Evolution)
Ability:
Attack: Chakra Fist – 100+ damage
If this Pokémon has any Fighting Energy attached, this attack does 40 more damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
Weakness: Psychic +20
Retreat Cost: 2 Colorless
Cinderace (Promo B)FireRareHP: 130
Stage: Stage 2 (Evolves from Raboot)
Ability:
Attack: Fireball Shot – 120 damage
During your next turn, this Pokémon can’t attack.
Weakness: Water +20
Retreat Cost: 1 Colorless

Other cards in the expansion are as follows:

  • Ledyba
  • Ledian
  • Shuckle
  • Roselia
  • Roserade
  • Cacnea
  • Cacturne
  • Chespin
  • Quilladin
  • Chesnaught
  • Scatterbug
  • Spewpa
  • Vivillon
  • Buzzwole
  • Gossifleur
  • Eldegoss
  • Alolan Marowak
  • Reshiram
  • Litleo
  • Pyroar
  • Oricorio
  • Scorbunny
  • Raboot
  • Cinderace
  • Hearthflame Mask Ogerpon
  • Alolan Vulpix
  • Galarian Mr. Mime
  • Galarian Mr. Rime
  • Delibird
  • Mudkip
  • Marshtomp
  • Swampert
  • Vanillite
  • Vanillish
  • Vanilluxe
  • Drednaw
  • Cryogonal
  • Amaura
  • Aurorus
  • Chewtle
  • Cramorant
  • Arrokuda
  • Barraskewda
  • Wellspring Mask Ogerpon
  • Pikachu
  • Alolan Raichu
  • Zapdos
  • Plusle
  • Minun
  • Toxel
  • Tadbulb
  • Bellibolt
  • Galarian Ponyta
  • Galarian Rapidash
  • Wobbuffet
  • Snubbull
  • Granbull
  • Ralts
  • Kirlia
  • Litwick
  • Lampent
  • Chandelure
  • Meloetta
  • Pumpkaboo
  • Gourgeist
  • Sinistea
  • Polteageist
  • Hatterene
  • Sandshrew
  • Sandslash
  • Machop
  • Machoke
  • Machamp
  • Cubone
  • Meditite
  • Medicham
  • Roggenrola
  • Boldore
  • Drilbur
  • Tyrunt
  • Tyrantrum
  • Passimian
  • Falinks
  • Cornerstone Mask Ogerpon
  • Alolan Meowth
  • Alolan Persian
  • Alolan Grimer
  • Alolan Muk
  • Galarian Zigzagoon
  • Galarian Linoone
  • Galarian Obstagoon
  • Stunky
  • Spiritomb
  • Skuntank
  • Purrloin
  • Liepard
  • Scraggy
  • Scrafty
  • Yveltal
  • Guzzlord
  • Alolan Meowth
  • Alolan Perrserker
  • Mawile
  • Excadrill
  • Ferroseed
  • Ferrothorn
  • Galarian Stunfisk
  • Honedge
  • Doublade
  • Aegislash
  • Bagon
  • Shelgon
  • Salamence
  • Meowth
  • Persian
  • Kangaskhan
  • Sentret
  • Furret
  • Smeargle
  • Lugia
  • Taillow
  • Swellow
  • Slakoth
  • Vigoroth
  • Slaking
  • Spinda
  • Tornadus
  • Bunnelby
  • Diggersby
  • Furfrou
  • Tandemaus
  • Maushold
  • Omanyte
  • Omastar
  • Clefairy
  • Clefable
  • Hitmonlee
  • Hitmonchan
  • Kabuto
  • Kabutops
  • Tauros
  • Magmar
  • Flareon EX
  • Sylveon EX
  • Tangela
  • Magby
  • Ho-Oh EX
  • Horsea
  • Seadra
  • Kingdra EX
  • Pichu
  • Espeon EX
  • Phanpy
  • Donphan
  • Tyranitar
  • Umbreon EX
  • Latias
  • Mantyke
  • Latios
  • Roserade
  • Cacnea
  • Buzzwole
  • Reshiram
  • Cramorant
  • Aurorus
  • Minun
  • Toxel
  • Snubbul
  • Indeedee
  • Sandshrew
  • Tyrantum
  • Salamance
  • Slakoth
  • Jaw Fossil
  • Lucky Ice Pop
  • Sail Fossil
  • Training Area
  • Starting Plains

These were all the Pokemon TCG Pocket Fantastical Parade Expansion cards. Are you excited for Mega Gardevoir EX? Let us know in the comments!

When was the Fantastical Parade Expansion released in Pokemon TCG Pocket?

Fantastical Parade Expansion was released on January 28, 2026, in Pokemon TCG Pocket.

How many cards does the Pokemon TCG Pocket Fantastical Parade Expansion have?

Pokemon TCG Pocket Fantastical Parade expansion has around 100+ cards.

Is there any step-up battle for the Fantastical Parade Expansion?

Yes, there are Beginner, Intermediate, Advanced, and Expert step-up battles for the Fantastical Parade Expansion.

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