Honkai Star Rail 3.6 will introduce two new forms for the beloved Astral Express crew, March 7th and Dan Heng. March 7th’s new form is named Evernight, and she is the new 5-star Remembrance character of the Ice element. Evernight is said to be March 7th’s real identity before she lost her memories. Her appearance in Amphoreus stirs many questions, but first, we need to talk about her kit. Evernight’s kit and materials in Honkai Star Rail have leaked online, so we have gathered every known detail in this guide.
Honkai Star Rail Evernight Release Date

Evernight has been confirmed for Honkai Star Rail 3.6 banners. She is expected to feature in the first phase of the banners, based on her Drip Marketing order.
If everything goes as planned, Evernight will be released on September 23, 2025. Other than Evernight, Dan Heng Permansor Terrae will also feature in the 3.6 banners.
HSR Evernight: Basic Info and Leaked Stats
Type | Details |
---|---|
Rarity | 5-Star |
Path | ![]() The Remembrance |
Element | ![]() Ice |
Attack | 543 |
Defense | 582 |
HP | 1319 |
Speed | 99 |
Energy | 240 |
Voice Actors | English: Skyler Davenport Japanese: Ogura Yui Korean: Jung Hye-won Chinese: Nuoya |
General Rating | In Progress |
Pure Fiction Rating | In Progress |
Memory of Chaos Rating | In Progress |
Apocalyptic Shadow Rating | In Progress |
Honkai Star Rail Evernight Leaked Kit: Traces and Eidolons

Evernight’s kit has been leaked online ahead of her release next month. This Evernight kit is still in its early stage, so expect a lot more changes in the coming beta releases. We will continue updating this article based on the latest beta leaks on Evernight, so make sure to bookmark this article. Now, let’s take a look at Evernight’s leaked kit in Honkai Star Rail.
HSR Evernight Kit Explanation
Here is a quick overview of all the important parts of Evernight’s kit in Honkai Star Rail. She is a Remembrance support and sub-DPS with her current kit. She becomes more effective with more remembrance units in her party.
- Memosprite Ability: The memosprite Evey deals damage to enemies based on Evey’s max HP and the total Memoria stack. The memoria stack is obtained when Evernight uses her Skill and Evey attacks enemies. After unlocking her A4 ability, she will obtain Memoria whenever allies use an ability. When Evey or Evernight loses HP, it increases Evey’s Crit Damage. Plus, Evernight heals by 20% of her Max HP when Evey is summoned. Additionally, Evernight can regenerate action forwards when Evey disappears. Evey consumes her HP every time she performs an action.
- Evernight Skill: Summons her Memosprite by consuming HP. Increases Crit Damage for all ally memosprites. The skill also restores HP for Evey if she is already on the field.
- Evernight Ultimate: Summons her Memosprite and deals AoE Ice damage based on Evey’s Max HP, also making Evernight enter the Dark Riddle State. In this state, all enemies receive increased damage, while additionally, the damage of Everynight and Evey also increases. Both Evey and Evernight are immune to Crowd Controll debuffs while in this state.
- Ascension boosts: Evernight increases all ally memosprite’s Crit Damage based on the number of Remembrance units on the team, after unlocking her A6 ability. She also gets additional Crit Rate with her A2 ability.
Now, if you want to see the exact kit of Evernight in HSR for yourself, then head to the next section.
HSR Evernight Traces and Eidolons
Trace | Details |
---|---|
Time Thence Blurs (Basic Attack | Single Target) | Deals Ice DMG equal to 50% of Evernight’s Max HP to one designated enemy. |
Day Gently Slips (Skill | Support) | Consumes HP equal to 12% of Evernight’s Max HP to summon memosprite Evey and increase CRIT DMG of all ally memosprites by 40% for 2 turn(s). Duration decreases by 1 at the start of each of Evernight’s turns. If Evey is already on the field, it restores 50% of its Max HP. When used, gains 2 “Memoria.” If in the “Darkest Riddle” state, additionally gains 12 “Memoria.” If the current HP is insufficient, Evernight’s current HP will be reduced to 1 when using her Skill. |
O Wakeful World, Goodnight (Ultimate | AoE) | Summons memosprite Evey, then memosprite Evey deals Ice DMG equal to 120% of Evey’s Max HP to all enemies, and causes Evernight to enter the “Darkest Riddle” state. During this state, the DMG received by all enemies increases by 20%, the DMG dealt by Evernight and memosprite Evey increases by 100%, and both Evernight and memosprite Evey are immune to Crowd Control debuffs. Gains 2 “Darkest Riddle” Charge(s). Memosprite Evey consumes 1 Charge after using “Dream, Dissolving, as Dew.” At the start of Evernight’s turn, if no Charges remain, it exits the “Darkest Riddle” state. |
With Me, This Night (Talent | Support) | When entering combat, summons memosprite Evey. Memosprite Evey has 160 SPD by default, and its Max HP is 100% of Evernight’s Max HP. Each time Evernight or memosprite Evey loses HP, it increases CRIT DMG for both this unit and memosprite Evey by 60% for 2 turn(s), and gains 2 “Memoria.” This effect can trigger only once per target per attack. When Evernight has 16 or more “Memoria,” dispels and becomes immune to Crowd Control debuffs. If memosprite Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after memosprite Evey uses “Dream, Dissolving, as Dew.” |
Remembrance, Whirling, Like Rain (Memosprite Skill | Single Target) | This ability automatically selects a target, prioritizing the enemy target that Evernight last attacked. Deals Ice DMG equal to 20% of Evey’s Max HP to one enemy. For every 4 point(s) of “Memoria” Evernight currently has, further deals Ice DMG equal to 4% of Evey’s Max HP. Gains 1 point(s) of “Memoria” after use. |
Dream, Dissolving, as Dew (Memosprite Skill | AoE) | When Evernight’s “Memoria” is greater than or equal to 16 points, and Evernight is not under a Crowd Control state, consumes all HP and “Memoria” to launch an attack. For each point of “Memoria” consumed, deals Ice DMG equal to 5% of Evey’s Max HP to the primary target, and Ice DMG equal to 2.5% of Evey’s Max HP to other enemy targets. After use, Evey disappears. |
Solitude, Drifting, In Murk (Memosprite Talent | Support) | Evey is immune to Crowd Control debuffs but has an increased chance of being targeted. While Evey is on the field, increases DMG dealt by Evernight and Evey by 50%. Using abilities consumes 1% of this unit’s Max HP, or reduces HP to 1 if current HP is insufficient. |
Night, Trailing, In Step (Memosprite Talent | Support) | When summoned, restores HP equal to 20% of Evernight’s Max HP to Evernight, and this unit immediately takes action. |
You, Parting, Beyond Reach (Memosprite Talent | Support) | Upon disappearing, regenerates 30 Energy for Evernight and advances her action by 20%. |
Let it Rain Cold On Thee (Technique | Support) | After using Technique, at the start of the next battle, gains an effect identical to the Skill which increases all allies’ memosprite CRIT DMG, and gains 2 point(s) of “Memoria.” |
Dark the Night, Still the Moon (Ascension 2) | Increases Evernight and the memosprite Evey’s CRIT Rate by 30%. After using “Dream, Dissolving, as Dew,” recover 1 Skill Point for allies. |
Rouse the Flame, Lull the Light (Ascension 4) | At the start of combat, Evernight regenerates 60 Energy and gains 2 “Memoria.” When Evernight or an ally memosprite uses an ability, Evernight gains 1 “Memoria.” |
Kindle the Morn, Drop the Rain (Ascension 6) | When there are 1/2/3/4 or more Remembrance characters in the team, Evernight’s Skill additionally increases all memosprites’ CRIT DMG by 5%/15%/40%/50%. |
Bonus Stats | Crit Rate: 18.7% Crit DMG: 13.3% HP: 18.0% |
Sleep Tight, the Night Dreams Long (Eidolon 1) | When Evernight is on the field and when there are 4 or more/3/2/1 enemy targets on the field, ally memosprites deal 120%/125%/130%/150% of their original DMG respectively. |
Listen Up, the Slumber Speaks Soft (Eidolon 2) | Each time Evernight gains “Memoria,” increases the gained “Memoria” by 2 point(s). When using Ultimate, additionally gains 2 “Darkest Riddle” state Charge(s). |
Fear Not, the Nightmare Lies Past (Eidolon 3) | Skill Level + 2 Basic Attack Level + 1 |
Wake Up, the Tomorrow is Yours (Eidolon 4) | While Evernight is on the field, ally memosprites’ Weakness Break Efficiency increases by 25%, and memosprite Evey gains an additional 25% Weakness Break Efficiency. |
Let Go, the “Me” in Memories (Eidolon 5) | Ultimate Level + 2 Talent Level + 2 |
Like This, Always (Eidolon 6) | While Evernight is on the field, all allies’ All-Type RES PEN increases by 20%. After memosprite Evey uses “Dream, Dissolving, as Dew,” Evernight gains 30% of the consumed “Memoria” in this attack. |
Honkai Star Rail Evernight’s Leaked Materials
Evernight’s materials have been leaked, and you can start farming for some of them already. As the materials generally never change in beta, you can expect them to remain the same during the HSR 3.6 release.
Evernight’s Ascension Materials
Ascension Material | Total |
---|---|
Ethereal Omen | 15 |
Echoing Wail | 15 |
Sea Siren’s Torn Fin | 65 |
Eternal Lament | 15 |
Credit | 308,000 |
Evernight’s Trace Materials
Trace Materials | Total |
---|---|
Bīja of Consciousness | 18 |
Ethereal Omen | 41 |
Seedling of Manas | 69 |
Echoing Wail | 56 |
Flower of Ālaya | 139 |
Eternal Lament | 58 |
New Echo of War Material | 12 |
Tracks of Destiny | 8 |
Credit | 3,000,000 |
So, that is everything we know about Evernight’s kit, materials, and release date in Honkai Star Rail. Looking forward to pulling Evernight in HSR 3.6? Tell us in the comment section below.