Letroso and Connections are two of the most popular puzzle games on the internet. Both are played by millions of puzzle enthusiasts daily, but offer a completely different kind of brain workout. If you are planning to play either Connections or Letroso or both for the first time, you are likely wondering which one is better for you. Here is a comprehensive comparison between Letroso and Connections detailing the key differences between the two games.
Letroso vs Connections in a Nutshell

| Category | Letroso | Connections |
|---|---|---|
| Creator | Daydash (Brazil) | Wyna Liu and The NYT |
| Release Date | August 2024 | June 2023 |
| Objective | Guess the secret word | Sort 16 words into 4 groups |
| Word Length | 3 to 10 letters (varies daily) | Not Applicable (16 individual words) |
| Attempts | Unlimited | 4 mistakes allowed |
| Feedback System | Color-coded letters and visual cues | Color-coded difficulty categories |
| Avg. Solving Time | 2-10 minutes | 1-5 minutes |
| Paid or Free | Free to play | Free to play |
| Languages | English, Spanish, Portuguese | English |
Letroso vs Connections Compared
Objective

| Feature | Letroso | Connections |
|---|---|---|
| Goal | Guess a single secret word | Sort 16 words into 4 themed groups |
| Starting Info | No hints, start with a blank slate with a visual keyboard | All 16 words are visible from the start |
| Core Skill | Deduction and vocabulary | Pattern recognition and word association |
In Letroso, you are working without a hint or a clue to begin with. You type a word, get color-coded and visual feedback, and narrow things down from there. However, in Connections, each word is already on the screen. The challenge is spotting which four words belong together and identifying the hidden theme that connects them.
Where one game is about discovering a hidden word using your word-guessing skill, the other is about organizing words that you can already see. Also, check out our Letroso vs Wordle guide to see the difference between the two word-guessing puzzles.
Game Mechanics
| Feature | Letroso | Connections |
|---|---|---|
| Feedback Type | Color-coded letters (green, yellow, grey) + visual cues | Color-coded difficulty categories (yellow, green, blue, purple) |
| Visual Cues | Rounded corners, connected letters, disconnected letters | “One away” message when 3 out of 4 words are correct |
| Grid Structure | Flexible, adjusts to word length daily | Fixed 4×4 grid of 16 words |
| Input Method | Type full words as guesses | Select 4 words at a time and submit |
| Clue Focus | Letter-level (position, adjacency, sequence) | Word-level (thematic grouping) |
Letroso uses green, yellow, and grey letter tiles like Wordle, but adds an extra layer of visual cues. Rounded corners indicate a letter is at the start or end of the final word, connected tiles show adjacent letters, and disconnected tiles reveal a gap that a word fits in the middle. These relational cues help you piece together the structure of the final word gradually. Check out today’s Letroso answer to see the daily puzzle in action.
Connections shows you 16 words in a 4×4 grid. You pick four that share a theme and submit. Correct groups are removed, and their category is revealed with a difficulty color: yellow is the easiest, through purple, which is the hardest. A “one away” message nudges you when three of your four picks are right.
Error Tolerance

| Feature | Letroso | Connections |
|---|---|---|
| Max Attempts | Unlimited | 4 incorrect guesses |
| Penalty for Wrong Guess | None, as you can just try again | Lose 1 of 4 chances |
| Game Over Condition | None, as you can keep guessing until solved | 4 wrong submissions end the game |
| Pressure Level | Low as you can experiment freely | High as every submission counts |
Letroso lets you guess as many times as you want with no penalty, making it a more relaxed puzzle-solving experience. On the other hand, Connections only allows four mistakes before the game ends, and the answers are revealed. This makes every submission in Connections feel important, especially when tackling the more difficult blue and purple categories. Check out common Letroso mistakes players often make while solving the daily puzzle.
Difficulty
| Feature | Letroso | Connections |
|---|---|---|
| Daily Variation | High as word length ranges from 3 to 10 letters | Moderate to high, as it depends on word choices and category themes |
| Learning Curve | Moderate, as color feedback is easy, but visual cues take a while to understand | Simple rules but deceptive puzzle design |
| Hardest Element | Long, obscure words (8-10 letters) | Purple category (wordplay and indirect connections) |
| Skill Tested | Vocabulary and deductive reasoning | Lateral thinking and category recognition |
Letroso’s difficulty varies every day based on word length and complexity. Short words can be solved in a couple of guesses, while longer ones demand broader vocabulary knowledge. The visual cue system also takes a couple of gameplay sessions to master and fully understand. Check out our how to play Letroso guide to get a good grasp on the daily word-guessing puzzle.
On the contrary, Connections is easy to learn but hard to master, as words are deliberately chosen to look like they fit in multiple groups, and the purple category regularly catches even experienced players off guard. If you’re still having trouble solving it, check out our comprehensive guide on how to play Connections to master the NYT puzzle.
Time Investment
| Feature | Letroso | Connections |
|---|---|---|
| Avg. Solve Time | 2-10 minutes | 1-5 minutes |
| Short Word Days | Under 2 minutes | Fixed format, so not applicable |
| Long/Hard Days | Up to 10+ minutes | Still under 5 minutes (mistake limit caps it) |
| Natural Time Cap | None as unlimited guesses can extend sessions | Yes, as 4 mistakes end the game |
| Daily Commitment | Low to moderate | Low |
As compared to Letroso, Connections is the quicker game on most days, wrapping up the puzzle in one to five minutes, thanks to its fixed format and mistake limit. At the same time, Letroso’s time varies since a short word takes a couple of minutes, while a longer one can stretch past ten minutes. Both are practical for a daily habit, and playing them back-to-back is easily doable in under 15 minutes. If you like NYT puzzles that take the most time, check out today’s Spelling Bee answer, as it can pose quite a challenge.
Letroso vs Connections: Which Game Should You Be Playing?

Both Letroso and Connections are worth your time, and they complement each other well to train your mind. Letroso is the perfect word-guessing puzzle if you enjoy narrowing down possibilities through trial and feedback. It rewards vocabulary and patience, and the unlimited guesses make it a relaxed experience.
On the other hand, Connections is the better pick if you like categorizing and associating info under pressure. It is fast-paced with higher stakes and leans heavily into pop culture and involves lateral thinking.
We recommend that you try out both puzzles and decide which one suits you better. Together, they offer a well-rounded daily brain workout without eating into your schedule. So, which one do you like more? Let us know in the comments. Also, don’t forget to check out yesterday’s Letroso answer to test your puzzle-solving skills.
Yes, Letroso allows unlimited tries until players finally reach the answer.
No, NYT doesn’t publish Letroso. This game is created and daily published by Daydash.
Letroso and Connections both offer equally challenging puzzles, but when it comes to its hardest days, Letroso is a more forgiving puzzle, thanks to the absence of a mistakes system in the game.