Control Resonant gives Dylan several supernatural tools, and Combat abilities are one of them. These can change how you experience each enemy encounter. Each ability serves a different role, giving you several ways to approach dangerous enemies.
However, since you are always in a situation of this or that, it is important to know which ones to choose. In our guide below, find all Control Resonant Combat abilities and learn how to unlock them.
List of Control Resonant Combat Abilities and How to Get Them
Combat abilities come from Resonant encounters scattered across several areas of Control Resonant. Each Resonant presents specific choices, so your selection determines which power becomes available. Combine these abilities with solid Artifacts in Control Resonant, and clearing enemy waves becomes a cakewalk.
With that being said, here is the complete list of Combat abilities in Control Resonant, along with what they do and how to get them:
| Combat Ability | What it does | How to Unlock |
|---|---|---|
| Barrage | Fires projectiles toward a target for ranged damage. | Defeat the Artist Resonant during the Orientation prologue. |
| Volatile Anomaly | Summons an ally that you can throw and detonate for explosive damage. | Defeat the Artist Resonant during the Orientation prologue. |
| Shield | Absorbs damage and enables a powerful Shield Bash against enemies. | Defeat the Artist Resonant during the Orientation prologue. |
| Push | Sends enemies backward and can knock them into hazards or off ledges. | Defeat the Dancer Resonant in the West Incursion Zone. |
| Ground Slam | Slams enemies from above, with stronger area damage from greater heights. | Defeat the Dancer Resonant in the West Incursion Zone. |
| Ignite | Adds Fire damage and Burn to melee attacks and several abilities. | Defeat the Deserter Resonant in the Patterned Factory. |
| Inferno | Creates increasingly intense Fire waves that apply Burn over time. | Defeat the Deserter Resonant in the Patterned Factory. |
| Spore Burst | Rapidly fires Mold projectiles while building the Infected status effect. | Defeat the Collective Resonant beneath the Park. |
| Growth | Summons a Mold ally that fires spores and builds Infected over time. | Defeat the Collective Resonant beneath the Park. |
| Spike | Summons an Astral Spike that attacks enemies and builds Astralized. | Defeat the Physicist Resonant at the Underpass Spire. |
| Astral Rebuke | Launches enemies upward with a homing spike while building Astralized. | Defeat the Physicist Resonant at the Underpass Spire. |
| Command | Takes control of an enemy and turns them into an ally during combat. | Defeat the Co Director Resonant in the Unknown Field Office. |
What Is Combat Ability in Control Resonant?
Combat abilities are supernatural powers Dylan uses to damage, control, or weaken enemies during fights. You unlock them primarily by defeating Resonants, which act as optional boss encounters throughout the game.
After defeating a Resonant, you usually choose one ability from a limited group of options. Choosing one option can prevent you from using the alternatives during that playthrough. So, if you are playing to get the achievements and trophies in Control Resonant, check if you need a specific one to unlock them.

You can also reset the Combat ability. Reset Items let you revisit those choices through the Gap when you want another loadout. These powers interact with status effects, Falter, Power, and weapon attacks, shaping your overall combat approach.
Which Combat Abilities to Pick in Control Resonant?
If you want to maximize your damage output and trigger finishers in Control Resonant faster, picking up the right Combat abilities can be crucial. Your best choices depend on how aggressively you want to fight and which effects you prefer. Despite that, there are some Combat abilities we recommend using that combine for the best damage output:
- Barrage: Barrage provides reliable ranged damage while helping you eliminate weaker enemies safely.
- Push: Push creates space quickly and can instantly kill enemies near environmental hazards.
- Ignite: Ignite adds Burn to attacks while increasing damage and Falter across your offensive abilities.
- Spore Burst: Spore Burst rapidly builds Infected, making it useful against tougher enemies later.
- Astral Rebuke: Astral Rebuke launches grounded enemies upward, creating opportunities for follow-up attacks.
- Command: Command turns stronger enemies into temporary allies, adding useful support during difficult encounters.
That is everything you need to know about Combat abilities in Control Resonant. Which ones are you using to complete your build? Let us know in the comments.
Defeat Resonants throughout the game, then choose from their available Combat ability options.
Yes, you can use Reset Items through the Gap to revisit your previous Combat ability choices.