Roblox anime games are often weak on their regular update, but that is not the case for Devil Hunter. Every patch adds new content and folds in a round of quality fixes. If you want to stay ahead of the changes, it helps to track the latest update logs of Devil Hunter. In this guide, learn about all the latest and previous Devil Hunter updates and their patch notes.
Devil Hunter Updates and Patch Notes Full List
Since its official release, Devil Hunter has gone through multiple updates that made changes to the content and performance. With every patch out, developers share the original patch notes in the ‘updates’ channel on their official Devil Hunter Trello and Discord. While the update dates for Devil Hunter are not set, the continuous fixes are consistent. These updates also bring new fiends, quests, and contracts to the game. That said, here is the list of all Devil Hunter updates and patch notes so far:
- Update 1 Phase 1
- RANKED
- Ranked: Fight within the competitive scene to unlock rewards such as loot boxes, yen, and even titles if you have the strength to show it. At the end of the month the top 10 players on the leaderboard will receive a special title and bonuses.
- Playable Game Modes : 1v1, 2v2, 3v3
- NEW FIENDS
- Violence Fiend [RARE]
- Melee fiend with fist-based blunt damage. All skills enhanced while Gang Violence is active.
- M1 Attacks – Unique combo with forward momentum. Running variant when sprinting.
- Critical Attack – Uppercut that launches and can mark for Rush. Gang Violence: Faster, larger hitbox.
- Rampage – Super armor charge into knockback punch. Marks for Rush. Gang Violence: Faster, larger hitbox.
- M2: Pummel – Grab into 3-hit combo then launch. Picks up downed enemies.Gang Violence: Faster grab, larger hitbox.*
- Brutalize – Grab, leap, slam with AOE shockwave. Auto-rushes to nearby hit enemy. Picks up downed. Gang Violence: Faster grab, larger hitbox.
- M2: Gang Violence – Increased size/speed/damage/defense/max HP. Enhances all skills. Drains Rage over time.
- Beatdown – Two-hit lunge. Backstab resets cooldown. Feintable for grab bonus. Gang Violence: Faster, larger hitbox.
- M2: Seismic Toss – Grab, spin, hurl into ground with ragdoll. Gang Violence: Faster grab, larger hitbox.
- Gun Fiend [EPIC]
- Ranged fiend with sharp projectiles. All projectiles ricochet. Skills have Overcharged variants.
- M1 – Single ricochet shot. Hold M2+M1 for 3-round burst. Both apply Death Mark.
- Death Mark – Hit enemies are marked and targetable by Critical.
- Critical – 5-round homing burst. Hold M2: Single beam sniper. Overcharged: Guardbreak beam. Death Mark Execution: Homing shots to all marked targets.
- Assault Rifle – 2-round homing burst. Overcharged: 3-round larger burst.
- M2: Aerial Assault – Jump and rain 6 bullet volleys with ground explosions. Overcharged: Larger hitboxes.
- Bullet Hell – 360 spin firing 18 projectiles with HyperArmor. Clears stuns. Overcharged: Larger projectiles.
- M2: Bullet Rain – Aim then call artillery barrage creating persistent damage zone. Overcharged: Larger zone.
- Hardscope – Charged guardbreak shot with Super Armor, ricochets. Overcharged: Faster, adds knockback/force roll.
- Violence Fiend [RARE]
- CONTENT
- 4 GREATSWORD ABILITY
- Skycrusher – Leap skyward with brute force, then crash down in a crushing impact that shatters the ground and sends enemies flying.
- Bisection – Lift into the air off the first sweep then sweep right back down. Two Elegant clean sweeps with large range
- Perfect Kill – Two handed bisection cut, you hold it slicing through your target slow wind up, fast execution
- Beheader – One handed thrust downwards , should be fast – short windup unlike normal greatswordskills (if you hold, it does it twice)
- 5 FIEND ABILITIES
- Running Downslam – Super armor sprint into two consecutive slams with knockback.
- Lotus – Grab into 5 rapid kicks then slam with AOE shockwave. Picks up grounded.
- Piledriver – Grab, leap, head-first slam with AOE. Missed grab does kick. Picks up grounded.
- Crusher – Grab into overhead throw with ragdoll. Missed grab does two-stage kick. Picks up grounded.
- Double Punch – Two punches, first marks for Rush, second knockbacks. Feintable for grab bonus.
- CONTRACTS
- Contract Skill UI (Z/X/C) now dynamically updates to show variant names when triggered (block variants, uppercut variants, knocked variants, M2 variants)
- Octopus Contract
- -Dynamic Questline made for obtainment
- -Base Skill
- -Block Variant
- -Evolved Variant
- Shark Contract
- -Dynamic Questline made for obtainment
- -Base Skill
- -M2 Variant (Two Skills included)
- 4 GREATSWORD ABILITY
- Added More Action Panel Such As Emotes And Settings Etc.
- RANKED
That completes the list of all Devil Hunter updates and patch notes. Which weapons and clans are you excited to see come to Devil Hunter next? Let us know in the comments.
