Bite By Night is an FNAF meets DBD game on Roblox that features a lot of familiar and new faces. However, there are two types of playable characters in the Bite By Night roster: animatronics or killers and survivors. You can unlock them by purchasing them in the shop. After purchase, you can equip the killers and survivors from the inventory and use them when a round starts. Before you unlock them, check this Bite By Night roster list to know about all characters in the game.
Bite By Night Roster: All Killers Explained
Killers, also known as animatronics, take down the survivors on the map. Bite By Night all confirmed killers must take down all survivors before they complete their objective to win. To do that, all killers get special abilities, along with other stats. You can redeem Bite By Night codes and get free scraps to unlock these characters.
Below is the list of all killers in the game along with their stats and price.
| Killer | Cost | Stats |
|---|---|---|
![]() The Rotten (Springtrap) | Free | Health: 1750 Speed: 14 RunSpeed: 22 Stamina: 70 |
![]() The Project (Mimic) | 4500 | Health: 3000 Speed: 12 (Strength)/ 15 (Speed)/ 13.2 (Stealth) RunSpeed: 65 (Strength, Stealth)/ 55 (Speed) Stamina: 65 |
![]() Doppelganger (Ennard) | 6000 | Health: 2500 Speed: 12 RunSpeed: 23 Stamina: 70 |
Now that you know about all the killers’ stats and their prices in Bite By Night, here is the list of their abilities in the game:
The Rotten
Rotten is great for controlling enemies with traps and ranged axe throws. It is a free killer you get in the Bite By Night roster. Here is the list of abilities you can perform as The Rotten:
- Swing (M1 – 2.4 seconds): The Rotten swings either his axe or fists, dealing 34 damage with the axe and 28 with the fists. The axe has a wider but shorter hitbox with no movement boost, while the fists have a longer, narrower hitbox and grant a brief speed boost.
- Remnant Cleaver (8 seconds after axe is retrieved): The Rotten charges and throws his axe toward the cursor, dealing 20 damage on hit and applying bleeding and slowness for an additional 15 damage over time, while missed throws can be recovered. Without the axe, he moves faster but deals less damage, uses more stamina, swaps Beartrap for Scream and Charge, and gains new animations.
- Beartrap ( 2.5 seconds after trap is set): Places a bear trap at his position after a short setup, with its hitbox visible to him and to players using the Show Hitboxes setting. If triggered, it stuns the victim for about 8 seconds and deals 15 damage, though teammates can free them or disarm the trap by holding F nearby.
- Scream (4 seconds): The Rotten stops, lifts his mask, and unleashes a scream that sends out a shockwave, highlighting and blinding survivors for about 5 seconds based on their distance. It also restores 25 stamina, and after use, the ability switches to Charge.
- Charge: The Rotten lunges forward with a speed burst to grab a player, draining stamina, and if successful, triggers a jumpscare that deals 40% of their current health and ragdolls them for about 2 seconds. During this state, follow-up attacks deal only 5 damage, and the move can be blocked using the Fighter class Parry ability.
The Project
Mimic, known as The Project in Bite By Night is a strategic killer. He is one of the most complex characters in the Bite By Night roster. So, before you unlock it, here are all the abilities:
- Mode Switch (0.1 seconds without switching, 5 seconds after switching): The Project switches between Strength, Speed, and Stealth modes to change its stats and abilities. Each mode unlocks different skills and alters how it performs in combat.
- Mode: Strength (Passive): The Project uses its default stats with no extra abilities. This mode focuses on consistent damage without any trade-offs.
- Swing (3 seconds): The Project swings its arm forward, dealing 40 damage. This attack is straightforward and serves as its main damage tool in Strength mode.
- Mode: Speed (Passive): The Project gains increased speed and unlocks Leap, but suffers reduced damage and stamina efficiency. This mode favors mobility and quick engagements over raw damage.
- Swing (3 seconds): The Project swings its arm forward, dealing only 6 damage and without lunging or staggering. This version trades impact for faster, safer attacks.
- Leap (3 seconds switching modes, 25 seconds after use): The Project leaps forward after a short wind-up, dealing 25 area damage and ragdolling targets. It can be aimed based on camera direction and can pass through invisible barriers.
- Mode: Stealth (Passive): The Project becomes undetectable and gains access to Grab and Drill abilities at the cost of reduced damage. This mode is built for ambush and control.
- Swing (3 seconds): The Project swings its arm forward, dealing 25 damage. This sits between Strength and Speed in terms of output.
- Grab (5 seconds switching modes, 15 seconds after use): The Project grabs and holds a survivor, then drills into them for 25 damage before throwing them. The victim can also be thrown into others to cause damage and ragdoll.
- Drill Stab (4 seconds): The Project can follow up a grab by quickly drilling into the target’s chest for 25 damage. This speeds up the finishing process after a successful grab.
- Drill (5 seconds switching modes, 45 seconds after use): The Project drills into the ground, becoming invisible and moving underground before emerging to deal up to 32 damage and ragdoll nearby survivors. Damage falls off with distance, and emerging costs stamina whether it hits or not.
Doppelganger
If you have enough Scrap or Robux and you have already unlocked Doppelganger, then you must know how the character works. Doppelganger can switch its appearance to that of a survivor in Bite By Night, making it one of the strongest on the roster.
- Trust No One (Passive): When the Doppelganger is the killer, all survivor statuses are hidden from everyone. This prevents players from knowing who is alive or dead.
- Swing (2.5 seconds): The Doppelganger lunges forward and swings, dealing 32 damage on hit. This serves as its main close-range attack.
- Wire Eyes (15 seconds): The Doppelganger releases wire creatures that wander and latch onto survivors, revealing their location while applying blindness and minor damage over time. Removing them causes an explosion that deals around 10 to 15 damage to nearby survivors.
- Grab (12 seconds): The Doppelganger fires a wire forward that pulls a survivor into M1 range if it connects. This sets up guaranteed follow-up attacks.
- Skin Stealer: The Doppelganger can disguise itself as eliminated survivors, copying their appearance, movement stats, and equipment. The disguise lasts until a duration ends, or it is broken, then explodes to reveal its true form.
- Skin Stealer: Explode (3 seconds): The disguise violently bursts, dealing 25 area damage and ragdolling nearby survivors. This works as a sudden reveal and crowd control tool.
- Skin Stealer: Stab (24 seconds hit, 5 seconds missed): The Doppelganger lunges and repeatedly stabs a target for a total of 45 damage before knocking them away. Landing the attack also puts Explode on a short cooldown, and kills trigger a finishing animation.
- Skin Stealer: Throw (Special): The Doppelganger throws a minion that explodes on contact with a player. If it misses, it instead spawns a minion at the landing spot.
Bite By Night Roster: Survivors
Survivors must complete the objectives to win the games in Bite By Night. They gain some useful abilities that help them survive longer by healing or completing tasks quickly. Here is the full list of all playable survivors in the Bite By Night roster, along with their prices, stats, and abilities:
| Survivor | Cost | Stats |
|---|---|---|
![]() Customer | Free | Health: 100 Speed: 12 RunSpeed: 24 Stamina: 100 |
![]() Medic | 800 | Health: 90 Speed: 12 RunSpeed: 24 Stamina: |
![]() Security Guard | 1100 | Health: 100 Speed: 12 RunSpeed: 24 Stamina: 100 |
![]() Fighter | 1350 | Health: 110 Speed: 12 RunSpeed: 24 Stamina: 100 |
Just like the animatronics, survivors also come with special powers. Now that you know the stats and prices of the survivors in the Bite By Night roster, here is the list of their abilities in the game:
Customer
Customer is a survival-focused class built for self-buffs and escape tools. It is a simple but reliable pick if you want to stay alive longer and kite the killer.
- Pizza (30 seconds): Customer eats a slice to restore around 30% of their missing health. This makes it more effective at low HP and gives solid sustain during chases.
- Drink (65 seconds): Customer drinks soda to gain speed, energy, and recovery buffs for a short time, followed by a brief slowness effect. It works best for quick escapes but needs timing due to the drawback.
Fighter
Fighter is a stun-based class designed to disrupt the killer and create openings. It rewards good timing and proper use of parry stacks.
- Swing (30 seconds): Fighter lunges forward with a fire axe, stunning the killer for 3 seconds and applying extra debuffs based on stored parry charges. Charges are consumed on use, making each hit a high-impact play.
- Parry (30 seconds): Fighter blocks an incoming close-range attack, gaining a charge for Swing and negating damage. Missing the timing applies a short weakness, so it requires careful use.
Medic
Medic is a support class focused on healing teammates and sustaining fights. It plays best when staying close to allies and managing positioning.
- Heal (45 seconds): Medic channels a heal on a teammate, restoring 5 HP every 2 seconds up to a limit, with a chance to overheal if the target is already full. Movement cancels the effect, so it requires a safe window.
- Self Heal (60 seconds): Medic heals themselves for 5 HP every second up to 40 HP while staying immobile. The ability cannot be canceled and ends only after damage or completion.
Security Guard
Security Guard is a utility survivor class in the Bite By Night roster that slows the killer and gathers information across the map. It mixes control with map awareness.
- Taser (10 seconds canceled, 30 seconds on hit, 15 seconds missed): Player can charge and fire a taser that slows and briefly stuns the killer, applying stronger debuffs based on charge level. Fully charged shots add heavier effects but reduce movement while charging.
- Cams (1 second): The user accesses cameras across the map to track survivors, objectives, and the killer. Highlights reveal targets through walls for a short time and can expose disguised enemies.
Bite By Night Roster: Upcoming Characters List
Apart from the playable characters, there are some characters that have been leaked on Discord by the developers of the game. Here is a list of the Bite By Night all upcoming killers and survivors:
- Engineer (Survivor)
- Marionette (Killer – Confirmed)
- Withered Foxy (Killer – Confirmed)
- Mangle (Killer – Confirmed)
- Nightmare Freddy (Killer – Confirmed)
- Withered Bonnie (Killer – Confirmed)
- Withered Freddy (Killer – Confirmed)
- Angry Munci (Killer – Exclusive)
- bear5 (Killer – Exclusive)
- Tung Tung Tung Sahur (Killer – Exclusive)
- Airdude (Killer – Unconfirmed)
- Dreadbear (Killer – Unconfirmed)
- Lolbit (Killer – Unconfirmed)
- Remnant Husk (Killer – Unconfirmed)
- Vanny (Killer – Unconfirmed)
- Bonnie The Bunny (Killer – Scrapped)
That ends the Bite By Night roster guide, including all characters. You can pick the best characters by checking our Bite By Night tier list.
Customer is the easiest to start with since it has simple healing and speed buffs that help you escape without much setup. It gives you room to learn maps and killer behavior without relying on complex mechanics.
Medic is the strongest support pick since it can heal teammates and even overheal them in some cases. Staying close to allies and timing heals properly can turn fights in your favor.
Doppelganger is the best killer in the game as it can switch appearance to survivors.
Yes, Tung Tung Sahur is a killer in Bite By Night, but it is only available to select players.







