In Animal Hospital, picking the right class is a must to make the gameplay easier. It is like a race or identity that you can purchase to get modifiers and perks. These boosters improve the sanity meter, utility, and more. When equipped, the class appears above the avatar icon in the lobby. So, if you are looking to improve your character, here is the full guide on all Animal Hospital classes or roles and how to obtain them.
Full Animal Hospital Classes List
The classes in Animal Hospital provide three kinds of primary traits: sanity, utility, and starter money. It is similar to how Anime Squadron traits work. To purchase them, walk inside the yellow indicator in the lobby. This is located right in front of the ambulance.

You should also remember that all classes are upgradable, and as you max them, their bonuses also increase. With that said, here is the list of all Animal Hospital classes:
| Class | Perks |
|---|---|
| Intern | Lv. 1: Start with 10 bonus sanity Lv. 2: Start with 15 bonus sanity Lv. 3: Start with 20 bonus sanity |
| Nurse | Lv. 1: +1 Max inventory capacity Lv. 2: +2 Max inventory capacity Lv. 3: +3 Max inventory capacity |
| Secretary | Lv. 1: Recover 1 Sanity when checking in patients Lv. 2: Recover sanity when checking in patients, +5 bonus sanity Lv. 3: Recover sanity when checking in patients, +10 bonus sanity |
| Paramedic | Lv. 1: Start with Large Speed Cola (6 Uses) Lv. 2: Start with Large Speed Cola (9 Uses) Lv. 3: Start with Large Speed Cola (9 Uses), regenerates 1 use each round |
| Psychologist | Lv. 1: All sanity effects are doubled (negative and positive) Lv. 2: All sanity effects doubled, 7.5% chance to ignore sanity loss. Lv. 3: All sanity effects doubled, 15% chance to ignore sanity loss |
| Doctor | Lv. 1: Recover 1 Sanity when healing patients. Lv. 2: Recover Sanity when healing patients, +15 bonus sanity. Lv. 3: Recover Sanity when healing patients, +20 bonus sanity |
| Security | Lv. 1: Start with X-Taser (5 Uses) Lv. 2: Start with X-Taser (6 Uses) Lv. 3: Start with X-Taser (6 Uses), regenerate 1 use each round |
| Head Nurse | Lv. 1: +3 Max inventory capacity Lv. 2: +3 Max inventory capacity, +10 bonus sanity. Lv. 3: +3 Max inventory capacity, start each round with ‘Special Technique’ upgrade |
| Surgeon | Lv. 1: Get sanity and short speed boost after healing a patient. Lv. 2: Get sanity and longer (8s) speed boost after healing a patient. Lv. 3: Get x2 sanity and a longer speed boost after healing a patient, +10 bonus sanity |
| Secret Agent | Lv. 1: Start with a gun (dangerous) (20 uses). Lv. 2: Start with a gun (30 uses), +10 bonus sanity. Lv. 3: Start with a gun (30 uses) that regenerates 1 use each round, +20 bonus sanity |
Animal Hospital Classes Explained
There are a total of 10 classes in Animal Hospital. Some of them help you find anomalies in Animal Hospital, while others improve sanity. There are games where the classes exist, but it also comes with a code system. So you can grab Anime Apocalypse codes or Sailor Piece codes and roll classes in these games.
That is not the case in Animal Hospital. Earning animal coins can get hard, so spend wisely. Now that you know about their roles, here is a complete breakdown of each class and what they provide:
Intern

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| Free | Lv. 1: Start with 71% sanity Lv. 2: Start with 76% sanity Lv. 3: Start with 81% sanity | None | None |
The Intern is designed to help new players survive longer during their first few shifts. It is an easy class to learn because there are no extra mechanics to manage. Once you become familiar with the game, you will likely want to switch to a class with more utility.
Nurse

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 20 Animal coins | None | None | None |
The Nurse is a simple support class in the Animal Hospital that keeps supplies moving across the hospital. It fits players who enjoy helping teammates instead of focusing on anomalies. It also remains useful throughout the game because extra inventory is valuable in every shift.
Secretary

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 120 Animal coins | None | None | None |
If you like being idle in the Animal Hospital, the Secretary is best. It is suited for players who enjoy working the reception desk. Its perk rewards staying active throughout the shift instead of relying on consumable items. It is a comfortable choice for players who prefer consistent gameplay.
Paramedic

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 250 Animal Coins | None | None | Large Run Cola |
The Paramedic excels at reaching different parts of the hospital quickly. Faster movement makes it easier to react when multiple patients need attention. Players who like an active playstyle will get the most from this class.
Psychologist

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 500 Animal coins | Start with 100% sanity + any perk depending on level | Gain passive sanity from checked in patients, patients treated, and after drinking coffee. Sanity effects are doubled | None |
Players who can carefully manage their sanity can take advantage of the Psychologist class. Every decision carries more weight because positive and negative effects become stronger. It is an interesting option for experienced players who enjoy taking calculated risks.
Doctor

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 900 Animal coins | None | None | None |
The Doctor focuses almost entirely on patient care throughout a shift. It encourages staying close to treatment rooms and keeping the hospital running smoothly. Players who enjoy a dedicated medical role will feel right at home with this class.
Security

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 1250 Animal coins | None | None | X-Taser |
If you want to actively participate in the game, the Security class is built for handling dangerous situations before they become larger problems. It works especially well in teams where someone needs to focus on keeping threats under control. Players who like defensive gameplay should find it enjoyable.
Head Nurse

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 190 Robux | None | None | None |
The Head Nurse offers excellent flexibility during every shift. It can easily switch between supporting teammates and preparing treatment areas as situations change. Players who want an all-around support role will appreciate its versatility.
Surgeon

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 2500 Animal coins | None | None | None |
The Surgeon is ideal for players who spend most of their time treating patients. Frequent movement bonuses help maintain a smooth pace throughout the hospital. It is one of the strongest Animal Hospital classes for players who enjoy the medical role.
Secret Agent

| Cost | Sanity | Utility Bonus | Starter Items |
|---|---|---|---|
| 890 Robux | None | None | Gun |
The Secret Agent specializes in dealing with dangerous anomalies before they overwhelm the team. Its unique equipment makes it stand out from every other class. Players who prefer combat-focused gameplay will get the most value from this class.
That completes the full list of Animal Hospital classes. Which class is your favorite so far? Let us know in the comments.
The Intern is the best class for beginners because it is free and starts with extra sanity, making it easier to survive longer while learning the game’s mechanics. Once you earn enough Animal Coins, you can move on to the Nurse or Secretary for more useful team support perks.
You can unlock new classes by entering the yellow Class Shop circle in the lobby and purchasing them with Animal Coins or Robux. After buying a class, equip it from the class menu before starting a new shift to activate its perks.
Yes, every class has three upgrade levels that improve its perks. Upgrading a class can increase sanity bonuses, improve utility effects, add stronger starter items, or unlock additional passive abilities, making the class more effective during shifts.
